                           __________________________________________
==========================| Sakura Kasugano by Phantom.of.the.Server |=========================
                                     [v.1.05]

- contact: potsmugen@yahoo.com.br

- customized version of CAPCOM's Sakura from Street Fighter Zero series

- for Linux and Windows Mugen only



===============<Features>===============

- All the essential stuff
- Details taken from her various video-game appearances and storyline
- CvS-like movement
- Cancels and Super Cancels
- Damage Reduction, Recovery Roll and Zero Counter, from SFZ3
- Parry and EX moves, from SF3
- Excel Combo, from SFEX2
- Dodge, Roll and Power Charge, from CvS2
- Original and edited effects from various games
- Sounds from various games, including CvS2, and SFZ3
- CFE voice samples
- Various intros, win poses and special animations
- Special intro vs my Ryu
- Special intro vs Pneophen's Pissed Off Sakura
- Special intro vs Warusaki3's CvS Yuri
- Special intro vs Athena, Dan, Evil Dan, Violent Dan, Karin, Dark Karin, Ryu and cute chars
- 12 Palettes
- 5 big portraits for you to choose from
- Kei! =P



===============<What's Missing>===============

- Further bug fixing
- Maybe add a Sunburned Sakura mode
- Edit some more Kei sprites to make Shun Goku Satsu look better
- Tweak Nekketsu Hadouken's FX
- Replace some palettes
- Add Tech Hit/Throw Escape
- Come up with a more suitable juggle system



===============<Movelist>===============

U - up          x - weak punch         a - weak kick
D - down        y - medium punch       b - medium kick
F - forward     z - strong punch       c - strong kick
B - back        p - any punch          k - any kick
s - start       2p- two punches        2k- two kicks

(Air)- Move must be performed in the air.

(EX)- Move with an EX version. EX moves are performed by pressing two punch/kick buttons.
e.g.: Hadouken    - D, DF, F, p
      EX Hadouken - D, DF, F, 2p

EX moves consume half of a power stock.


<<<<<NORMAL>>>>>

.Sakura Jime: F/B + 2p (near opponent)
   * Changes when against small chars

.Sailor Shoot: F/B + 2k (near opponent)

.Sailor Fly: F/B + 2k (near opponent)(Air)

.Flower Kick: F + b


<<<<<SPECIAL>>>>>

.Hadouken: D, DF, F, p (EX)
   * Tap punch to increase power

.Tengyou Hadouken: D, DB, B, p (EX)
   * Tap punch to increase power

.Shou'ou Ken: F, D, DF, p (EX)

.Shunpuu Kyaku: D, DB, B, k (EX)

.Kuuchuu Shunpuu Kyaku: D, DB, B, k (Air)(EX)

.Shunpuu Renkyaku: D, DB, B, k (during any Shunpuu Kyaku) (EX)

.Sakura Otoshi: F, D, DF, k

.Ouka Kyaku: D, DF, F, k (Air)(EX)

.???


<<<<<Lv1 SUPERS>>>>>

.Shinkuu Hadouken: D, DF, F, D, DF, F, p

.Shinkuu Tengyou Hadouken: D, DB, B, D, DB, B, p

.Midare Zakura: D, DF, F, D, DF, k

.Haru Ichiban: D, DB, B, D, DB, B, k


<<<<<Lv2 SUPERS>>>>>

.Haru Issen: D, DF, F, DF, D, DB, B, p

.Shunpuu Chou Rasen: F, DF, D, DB, B, 2k


<<<<<Lv3 SUPERS>>>>>

.Shun Goku Satsu: x, x, F, a, z

.Nekketsu Hadouken: D, DF, F, D, DF, F, 2p


<<<<<MISCELANEOUS>>>>>

.Back Dash: B, B

.Run: F, F (hold)

.Dodge: a + x

.Forward Roll: F + a + x

.Backward Roll: B + a + x

.Parry (can also be done in the air, and during guard):
    - F (tap) -> high attacks
    - D (tap) -> low attacks

.Power Charge: b+y  (hold)

.Excel Combo: c+z  (can also be done in the air)

.Zero Counter (Shou'ou Ken): B, DB, D, p  (during standing or crouching guard)

.Zero Counter (Sweep): B, DB, D, k  (during standing or crouching guard)

.Fall Recovery: 2p (while falling when hit)

.Recovery Roll: 2k (while falling when hit)
     * Hold F to go further

.Low Jump: U (tap)

.High Jump: D, U

.Chouhatsu: s
  * Hold forward for an alternate version

.EX Chouhatsu: D, D, s



===============<Gameplay Notes>===============

- You can only cancel Lv1 Supers and Lv2 Supers into others that aren't Lv3 Supers, even if
your partner's power bar has more than three stocks;

- During Excel Combo, you can cancel any connecting normal attack into any attack, and any
connecting special attack into any special or super attack;

- During Excel Combo, you can only spend power (e.g. perform EX and Super moves) while Sakura
is flashing faster;

- Sakura's attack power increases along with her power bar. If you have three (or more) power
stocks it increases 5%, two stocks increases it 2% and one stock 1%;

- If you hit an opponent while he's attacking, you'll do 20% extra damage; you'll know this
happened when the screen briefly pauses and flashes white;

- Nekketsu Hadouken is an unstable projectile, if it gets hit by another projectile it will
shatter into multiple fragments, each capable of hitting opponents;

- Sakura Otoshi can hit projectiles to make Sakura jump over them;

- During Sakura Jime a power struggle occurs, and both you and your opponent can mash buttons
to increase/decrease the number of hits;

- Sakura Jime is replaced with an alternate throw when against small chars;



===============<Tips and Tricks>===============

- Some attacks can hit lying down opponents, so don't give them any time to rest >=)

- Zero Counter is probably the best ability CAPCOM ever made up, it can easily turn the tables
so don't be afraid to use it;

- Use Excel Combo to start a long combo, then finish it with a Super Cancel;

- Use Sakura Otoshi to counter projectiles;



===============<Other Info>===============

- Her stage is available at my Stages section.


<<<<<Selecting the win pose>>>>>
(Speech translations by Kao Megura)

X -> Sakura raises her arm, laughing, while the wind ruffles her clothes. Ryu's win pose.
Y -> Sakura starts dancing.
Z -> Sakura does a couple of kicks and one of her shoes flies off. She then yells and the shoe
hits her in the head.
A -> Sakura does a couple of kicks and yells.
B -> Sakura wipes the sweat from her face, waves her hand and says "Kono toko da ne!" ("That's
how it's done!").
C -> Sakura crosses her arms and looks away while the wind ruffles her clothes. Ryu's win pose.

Start -> Kei comes running and one of two things happens:
- She trips and falls on her face
- She starts dancing along with Sakura


<<<<<Extra win poses>>>>>

Win by Shun Goku Satsu -> Sakura has her back turned to the screen and says "Kono toko da ne!".
Kei looks at Sakura's opponent and runs away scared.


<<<<<Chars that are held correctly during Sakura Jime>>>>>

- All my chars
- Kung Fu Man by Elecbyte
- God Rugal by @ndroide
- Evil Dan by ilcane87
- Setsuna by Orochi Herman
- Haohmaru by Panda
- Pneophen's Pissed Off Sakura
- Evil Ryu and Evil Ken by Reu
- Ryu, Ken, God Rugal, Gouki, Rugal and SS3 Goku by Warusaki3

I may still add a lot more to this list though.



===============<Move Name Translations>===============
- Credit goes mainly to Chris McDonald

Sakura Jime:                       Sakura's Strangle

Hadou Ken:                         Surge Fist
Tengyou Hadouken:                  ?
Shou'ou Ken:                       Cherry Blossom Fist
Shunpuu Kyaku:                     Spring Breeze Kick
Kuuchuu Shunpuu Kyaku:             Mid-air Spring Breeze Kick
Shunpuu Renkyaku:                  ?
Sakura Otoshi:                     Sakura's Drop
Ouka Kyaku:                        Cherry Blossom Kick (?)

Shinkuu Hadouken:                  Vacuum Surge Fist
Shinkuu Tengyou Hadouken:          ?
Midare Zakura:                     Cherry Trees Blooming in Profusion
Haru Ichiban:                      First Storm of Spring

Haru Issen:                        Spring Bout
Shunpuu Chou Rasen:                Spring Breeze Super Spiral 

Shun Goku Satsu:                   Spring Hell Murder
Nekketsu Hadouken:                 Hot Blood Surge Fist

- 'Sakura' is Japanese for 'cherry tree' or 'cherry blossom'



===============<Special Thanks>===============

- To the testers: Cybaster, Kung Fu Man, nicklessguy, Pewas and Sepp
- The Dreamslayer, for ripping Sakura's new sprites, among other stuff from CvS2 and MvC2
- H" and Warusaki3 for their CvS2 effects
- TMasta, for the SFEX3 sound rips
- Shadow, for the SFEX3 videos
- The Mugen Fighters Guild people for the support
- www.GameFAQs.com, for... the game FAQs =P
- You, for downloading my char ;)



===============<Disclaimer>===============

- Sakura, Capcom Fighting Evolution, Capcom vs Snk and Street Fighter Zero are property
of Capcom
- No part of this char can be used for any commercial purposes


.If you find any bugs or would like to make any suggestion/comment, feel free to contact me.